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Hello, I’m

Lee Cocker

 

Game Producer / Digital Producer /

Creative Producer

 

When it comes to my passions, I don’t just test

the waters – I immerse myself, delve deep, and

strive to attain expertise and mastery. If you’re 

seeking a Game Producer with a diverse

background encompassing game development, production, design, and marketing,

feel free to reach out.

About

What I Do

I recently wrapped up my position as a Freelance Producer at Conductr in Manchester. During my time there, I managed project operations for Conductr’s Game Volt Social Gaming Product Division, overseeing teams of Creative Directors, Technical Directors, artists, and developers for Unity-based game development. Notably, I led the “Arena” project for Dave and Busters in America, utilizing tools like Jira for effective project management.

Please click here for more information.

 

I thrive on creative challenges and constantly strive to expand my skill set, making me somewhat of a creative chameleon. With a rich background spanning game development, project management, creative production, web design, graphic design, video production, and social media consultancy, I bring a diverse range of expertise to the table.

My Skills & Experience

GAME DEVELOPMENT
90%
PROJECT MANAGEMENT
90%
MARKETING
80%
BRANDING
85%
SOCIAL MEDIA
90%
METAVERSE
80%
ADOBE PHOTOSHOP
90%
ADOBE AFTER EFFECTS
85%
ADOBE PREMIERE PRO
75%
ADOBE ILLUSTRATOR
75%

Portfolio Trailer

Hobbies

GAMING

CREATIVE

MUSIC

SOCIAL MEDIA

PHOTOGRAPHY

Passionate Gamer

Enthusiastic Marvel Universe Fan

Aspiring Photographer

Walking Prince Music Archive

Specialized Meme Creator

Resume

September 2023 - December 2023

Conductr - Producer (Freelance)

As a Freelance Producer at Conductor, I helped to oversee product and game development for their Game Volt Social Gaming Product Division in Unity. I collaborated with Creative Directors, Technical Directors, artists, and game developers, utilizing tools like Jira for efficient project management.

May 2023 - August 2023

Immersive Gamebox - Producer (Freelance)

In my position at Immersive Gamebox, a leading social gaming company, I managed game development and projects for titles like PAW Patrol: New Recruits and Ghostbusters - The Cursed Collection. Additionally, I worked closely with the localization team to adapt games for various regions while ensuring high-quality standards throughout the development process.

January 2023 - March 2023

Dimension Studio - Character and Metaverse Producer (Freelance)

As a Producer at Dimension, I lead the creation of virtual worlds and characters for film, TV, virtual reality, augmented reality, and the Metaverse. With Dimension's expertise in volumetric content and virtual production, I've managed projects for clients like Wired Magazine, NIKE, and Sky Sports, bringing their visions to fruition in the virtual realm.

October 2021 - January 2023

BBC Studios - Associate Producer, Games and Interactive

In my capacity as a Producer, I oversee gaming projects across various platforms, managing development pipelines, schedules, and marketing efforts. Notably, I've contributed to iconic titles like Doctor Who and other BBC brands.

November 2020 - October 2021

Production Bureau Ltd - Digital Producer

As a Digital Producer at Production Bureau, my responsibilities revolved around creating and overseeing Virtual Event and Micro Portals for clients. These platforms facilitated virtual live events, incorporating features like live streaming and on-demand content. I played a key role in budgeting, establishing project timelines, and devising solutions tailored to our clients' needs. Delivering innovative creative solutions within tight deadlines was paramount in this role.

2012 - October 2020

ISM LTD - Excutive Producer

In my position, I was tasked with managing projects for SEGA, Nintendo, and the International Olympic Committee, specifically focusing on the development of Olympic Video Games. This involved supervising development teams and continuously assessing and refining the aesthetics and gameplay of both video and mobile games throughout the development and production phases. Additionally, I was responsible for coordinating with the International Olympic Committee and other partners to present and seek final approval for game code.

2003 – 2012

ISM LTD - Development Director for Visual Elements & Gameplay

In this role, I oversaw the review and evaluation of gameplay and graphical assets for both console and mobile titles within the Official Olympic Video Games and Mobile Games portfolio.

2003 - 2018

ISM LTD - New Media Executive

Producing digital signage content for airport screens across the United States for World Duty Free, a premier travel retailer.

2002 - 2003

Dennis Publishing - Games Reviewer

Reviewer of PC games for PC Pro Magazine.

2000-2003

Dennis Publishing - Disc Producer

As a Disc Producer in the EPU Department, I designed and coded interfaces for cover discs for CDs and DVDs, used in magazines like PC Zone, PC Pro, Computer Shopper, Computer Buyer, and Maxim

1997 - 2000

Anglia Ruskin University - BSc (Hons) Degree in Multimedia Systems.

With my BSc (Hons) Degree in Multimedia Systems, I gained knowledge in multimedia design, development, audio and video production, web development, interactive media, UX design, multimedia systems integration, networking, project management, and emerging technologies.

Skills

Game Development & Production

14 years of experience managing the Mario and Sonic Olympic franchise. Oversaw external publishing, development, and asset licensing from inception to launch, ensuring timely delivery of high-quality games within budget.

Web Design

Skilled in web design with a focus on creating engaging digital interfaces. Experience in crafting consumer content to meet marketing objectives.

Graphic Design

Extensive experience in multimedia, marketing, and print design.

Video Editing & Production

Proficient in all aspects of video production and editing.

Social Media Consultancy

Expertise in creating, executing, and optimising social media-driven content. Ensuring consistent brand voice across platforms to meet consumer engagement strategies aligned with brand goals.

Branding & Brand Guardianship

Following brand guidelines, crafting brand assets, and maintaining a cohesive visual identity. Deeply understanding brands to prioritize their interests and those of sponsors in every project.

Companies I've worked with

Portfolio Gallery

All
Conductr / Game Volt
Immersive Gamebox
Dimension Studio
BBC Studios
Mario & Sonic
Official Olympic Video and Mobile Games
Digital Advertising for Global Travel Retail
Passion Projects and Freelance Gigs

Testimonials

Get in Contact






    Contact Me