Mario & Sonic at the Olympic Games Tokyo 2020

"Mario & Sonic at the Olympic Games Tokyo 2020" stands as a dynamic 2019 sports video game, intricately intertwined with the spirit of the 2020 Summer Olympics. It marks the sixth installment in the renowned Mario & Sonic series, bridging the iconic worlds of Nintendo's Super Mario and Sega's Sonic the Hedgehog franchises. Notably, this edition stands as the first since the Rio 2016 Olympic Games iteration, promising an exhilarating fusion of beloved characters and thrilling Olympic events.

The game made its debut in Japan on November 1st, 2019, followed by releases in North America on November 5th, 2019, and in Europe on November 8th, 2019, exclusively on the Nintendo Switch console.

A pivotal aspect of my role involved liaising with the International Olympic Committee, spearheading the final approval process before the game's much-anticipated release. This rigorous process ensured that our creation encapsulated the essence of the Olympic spirit while delivering an engaging gaming experience to players worldwide.

Furthermore, my responsibilities extended to the meticulous approval of Olympic assets featured in marketing materials, websites, and various social networks dedicated to the promotion of the video game. This attention to detail aimed to uphold the integrity of the Olympic brand while amplifying the excitement surrounding the game's launch.